![]() ![]() ![]() There are many different ways to approach architectural modeling. My primary software for architectural modeling is Rhino. This article is an intermediate guide for any indie artists like myself who want to take their CG art to the next level. Through months of trial and error, I have since learned a lot about efficient character animation and rendering. No matter how proficient I become in my professional and artistic skills, the inner struggle never fades away. As an artist by night, I work on personal CG projects, of which I would do hundreds and up to thousands of iterations to get the perfect compositions and color schemes. As an architect by day, I work on architectural visualizations, where every detail is being scrutinized by my colleagues, senior architects and clients. The animation is a representation of my inner struggles in all artistic pursuits, both metaphorically and literally.īallet, an art form widely known to have stringent standards of beauty and highly susceptible to public and self-criticism, is the metaphor of my daily professional and artistic practice. For the full version, please visit Fox Renderfarm News Center. ![]() This making-of tutorial article is a short version of “Ballerina: A CGI Fantasy”, written by Kay John Yim. Since the 2021 COVID lockdown, he challenged himself to take courses in CG disciplines beyond architecture, and has since won more than a dozen CG competitions. Yim’s growing passion for crafting unbuilt architecture with technology has gradually driven himself to taking on the role of a CGI artist, delivering visuals that not only serve as client presentations but also as means of communication among the design and construction team. ![]() His work has been featured on Maxon, Artstation, CG Record and 80.LV. He has worked on a wide range of projects across the UK, Hong Kong, Saudi Arabia and Qatar, including property development and landscape design. Kay John Yim is a Chartered Architect at Spink Partners based in London. ![]()
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